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Ninjkabat

15 Game Reviews

5 w/ Responses

Just to hard to be any fun

There aren't enough cards to chose from in a 3x5 grid to make many proper triplets at all. It's just too improbable that all four characteristics wouldn't match, and so the highest score I've gotten is 1.

If you wanted this game to be successful, I would suggest making the grid bigger, or making it so that only 3 characteristics had to be different. I know a) you made this game based off of an original game for your family and b) that would be hard to code, but if you want the game to be successful on the internet, you have to make it so that some degree of high score beyond a score of 2 is possible.

And if you were to remake the game, maybe some background music would be good. And the "GAME OVER" at the end really makes me want to play again (positive reenforcement is nice for internet gamers).

It's good, but

Good game. It looks nice, it handles nice, it just never ends. You should make some type of goal that your going towards so that players feel like they're accomplishing something. Like there's an end that they're trying to reach. 'Cause as is, it's just kind of play-till-you-die, and that won't attract as many players.

Very nice.

It's a very solid game and a fine piece of coding if I ever saw one. It's an idea that's been done a lot, but yours was right up there with the best tetris remakes.

One suggestion I might have is to make a preview of the block that's coming. I assume you use a random number generator to pick which piece comes next. All it would take is to choose the next two pieces and store one of them in a preview space. You could even make some type of queue data structure and make it so that the player can see the next two pieces coming. That would be inovative.

Anyway, nicely done. If you really want to make a name for yourself, try to come up with something a little more original, but it's very fine for a start.

Fun in the simplicity

This is a very fun and time consuming game. Nice for the workplace or at home. It's just very simple and streamlined and put together well.

I hope it gets protected.

Interesting idea

Definitely an interesting idea. Instead of making a whole lot of installments, though, I would have just made them into one huge one so that the player could have 30 levels of exploding madness in one sitting. I think it would score higher.

Anyway, my other suggesting is that you should definitely add more things like the money level, where you have to figure out a clue before you're able to get the item. It adds to the interactivity, and makes it possible for someone to lose (only a snail could lose as it is).

Oh, and I was also going to say keep working on improving the animation style. It's fine, but if the lines looked crisper and the objects were not all freehand style, it might draw a bit higher score.

A graduate student in Japan, The Ninjkabat is not a very active creator these days. Please use e-mail to contact if looking for voice actors.

The Ninjkabat @Ninjkabat

Age 37, Male

Grad Student / Ninja

Kyushu University

Fukuoka, Japan

Joined on 3/27/02

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